I'm curious as to whether we'll ever see a similar gun-design system, which would also be appropriate. The 4e vehicle design book is still going through its interminable process, so I suppose we'll see it when we see it. Many games need no such thing, but general-purpose rules for stuff are very much in GURPS's lane. I can think of three gaps that might usefully be filled.Ī vehicle design system is, of course, one of those gaps. And while GURPS has lots of stuff, the no-settings meme in particular did get me thinking about notable gaps which still exist in the GURPS line. I was reading this post by Refplace about common GURPS myths: it's dead (no, it gets regular monthly support and doesn't need a new edition), there are no settings (no, there's a zillion of them), and so on.
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